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Red Haven - Standalone VR Optimized Stylized Alien Planet (Substance + Shader Graphs + VFX + LODs)

Built a fully VR-optimized tree asset designed for performance without sacrificing atmosphere.
This setup includes a Substance materials, low-poly trees with LODs, shader-animated grass to simulate wind, particle effects optimized through LODs, and subtle leaf animation driven entirely by shaders. The goal was to create a believable, living environment while keeping everything lightweight and efficient.
Currently running 20+ instances for trees and 100+ instances for grasses with LOD simultaneously in front of the VR camera with no noticeable FPS drop.
Focused on pushing real-time performance while maintaining visual depth—something that’s becoming increasingly important for scalable VR experiences.
Built in Unity URP

Beauty Shot

VR Optimized Demonstration

Grass Shader Setup

Animated Leaves

Forest Beauty Shot

Terrain Beauty Shot

Material Setup in Substance Designer

Material Setup in Substance Designer

Material Setup in Substance Designer

Material Setup in Substance Designer

Material Setup in Substance Designer

Material Setup in Substance Designer

Unity Prefab setup

Unity Prefab setup

Leaves base material

Lowpoly base

Lowpoly base